In year 7, students are taught in mixed ability groups and have one lesson per week. They use a variety of interactive resources that enable them to experience real life situations and see how computers can be used effectively in a variety of contexts.
The materials follow the new computing curriculum and are adapted for the use of APPs. The schemes for learning cover a number of areas of computing including:
- Computational thinking
- Programming with Kodu
- Hardware, software, networks and the internet
Students are given the opportunities to become effective and efficient users of computers at an independent level. The curriculum is exciting and inspires our students to use their computer skills in other areas of their learning.
In year 8, students are taught in mixed ability groups on a carousel for half of the school year and, have one lesson per week. The curriculum in Year 8 builds on the students’ learning and skills from year 7 and the scheme for learning covers the following:
- Binary bits and bobs
- Image manipulation
- Programming with Scratch
Students are taught in mixed ability groups and have one lesson per week. They develop a variety of ICT skills as they study areas of both Computer Science and Creative iMedia, as well as a unit based on office skills.
The course enables students further to develop their ICT skills in a cross curricular manner and prepares them well for the Computer Science GCSE, or Creative iMedia course in year 10.
YEARS 10 AND 11
Students are given the opportunity to study one of two different pathways in Years 10 and 11: GCSE Computer Science or Creative iMedia.
Creative iMedia assesses the application of creative media skills through their practical use. Students will study essential knowledge, transferable skills and tools to improve their learning in other subjects with the aims of enhancing their employability when they leave education, contributing to their personal development and future economic well-being. The qualification will encourage independence, creativity and awareness of the digital media sector.
Students will study 4 units over 2 years:
- R081 – Pre-production skills (exam worth 25% of the final grade)
- R082 – Creating digital graphics (coursework worth 25% of the final grade)
- R085 – Creating a multipage website (coursework worth 25% of the final grade)
- R086 – Creating a digital animation (coursework worth 25% of the final grade)
GCSE Computer Science encourages students to be inspired and challenged, whilst gaining an insight into related sectors. It will enable candidates to develop their understanding of current and emerging technologies whilst developing computer programs to solve problems. Students will undertake two exams in ‘Computer Systems and Computational Thinking’, ‘Algorithms and Programming’, as well as a controlled assessment, the ‘Programming Project’.
YEARS 12 AND 13
Students are given the opportunity to study one of two different pathways in Years 12 and 13: BTEC IT Level 3; A-Level Computing.
BTEC Qualifications prepare students for the real world of work and further education, whilst enabling them to develop innovative ICT skills. The course stimulates students’ creativity and develops their practical skills. Students complete four units across the two years of the course, all adding to the equivalent UCAS points of an A-Level. There are two exams on this course and two coursework units. The four units studied consist of: Information Technology Systems; Creating Systems to Manage Information; Using Social Media in Business; Website Development.
A-Level Computing encourages students to develop an understanding of the organisation of computer systems, including software, hardware, data, communications and people. They will further their skills in project and time management, as well as the capacity to see relationships between different aspects of the subject, and perceive their field of study in a broader perspective. Students will undertake two exams in ‘Computer Systems’ and ‘Algorithms and Programming’, as well as a controlled assessment in the form of a ‘Programming Project’.